Spoon Raiders

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Description

Scouts compete in two teams to move three spoons from the centre of the hall to their team's home chair. When a Scout's number is called, they must run and touch both ends of the hall before attempting to move a spoon. Scouts may only move one spoon per turn and can either collect a spoon from the centre or steal one from the opposing team's chair. The first team to successfully secure two spoons on their chair wins.

Resources

3 spoons
2 chairs
Large hall

Instructions

Divide Scouts into two equal teams and position them against opposite walls.
Number the Scouts on each team so that opposing Scouts share the same number.
Place three spoons in the centre of the hall and one chair at each end to act as the teams' home chairs.
Call out a number.
The Scouts with that number must run, touch both end walls of the hall and then attempt to move a spoon.
Scouts may only move one spoon per turn.
A spoon may be taken from the centre or stolen from the opposing team's chair.
Once a spoon has been placed, it cannot be moved again until that Scout's turn is finished.
Continue calling numbers until one team has secured two spoons on its chair at the same time.
The first team to achieve this wins.

Tags

  • creative thinking
  • Physical activity
  • teamwork

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